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See:
Description
| Interface Summary | |
| ActionHandler | Stateless objects to handle actions. |
| ControllerConstants | |
| ControllerListener | Listeners to state changes in the system. |
| Interceptor | Interface for controller chain of responsibility objects. |
| Class Summary | |
| CommandInterceptor | Interceptor to handle basic system commands. |
| ComposerRestore | Restores a draft of a message into the composer. |
| Controller | Determines the state and behaviors of the system. |
| GameLogger | |
| HandlerUtils | Utility functions for handler classes. |
| TALLogger | Provides logging services for normal system events. |
| Exception Summary | |
| ActionVetoException | Indicates an attempt to veto an action. |
Defines the behaviors for the system. The controller determines how the system reacts to user actions. The controller contains the currently valid copy of the GUI state. There is only one type of controller, it is not subclassed.
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