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This interface is implemented by any class that wants to hear about changes to games. When there is a change, these methods will be invoked.
| Method Summary | |
void |
localModelChange(GameChangedEvent gse)
Invoked to signify a change initiated by the local user. |
void |
remoteModelChange(GameChangedEvent gse)
Invoked to signify a change initiated by the remote user. |
| Method Detail |
public void localModelChange(GameChangedEvent gse)
public void remoteModelChange(GameChangedEvent gse)
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