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talx x1.0.5 | ||||||||||
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| Packages that use GameState | |
| talx.events | Provides system notification classes for use in other packages. |
| talx.games | Provides general framework for games. |
| talx.games.helpdesk | |
| talx.games.survey | |
| talx.games.tech | Provides technical assistance through the game SPI. |
| talx.model | Provides state information for the entire application, and access to the transport system. |
| Uses of GameState in talx.events |
| Fields in talx.events declared as GameState | |
protected GameState |
GameChangedEvent.state
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protected GameState |
GameChangeProposedEvent.state
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| Methods in talx.events that return GameState | |
GameState |
GameChangedEvent.getState()
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GameState |
GameChangeProposedEvent.getProposedState()
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| Constructors in talx.events with parameters of type GameState | |
GameChangedEvent(java.lang.Object source,
GameState state)
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GameChangeProposedEvent(java.lang.Object source,
Game g,
GameState s)
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| Uses of GameState in talx.games |
| Methods in talx.games that return GameState | |
GameState |
GameHandler.initialize(Game g,
Player p)
Produces a GameState object that is suitable for beginning play. |
GameState |
Game.getState()
Returns the current state of this Game. |
| Methods in talx.games with parameters of type GameState | |
void |
Game.setState(GameState state)
Sets the current state of this Game. |
void |
Game.fireLocalModelChange(GameState gs)
Convenience method for setState(gs) followed by fireLocalModelChange(). |
void |
Game.fireRemoteModelChange(GameState gs)
Convenience method for setState(gs) followed by fireRemoteModelChange(). |
| Uses of GameState in talx.games.helpdesk |
| Methods in talx.games.helpdesk that return GameState | |
GameState |
HelpDeskHandler.initialize(Game g,
Player p)
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| Uses of GameState in talx.games.survey |
| Methods in talx.games.survey that return GameState | |
GameState |
SurveyHandler.initialize(Game g,
Player p)
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| Uses of GameState in talx.games.tech |
| Methods in talx.games.tech that return GameState | |
GameState |
TechHandler.initialize(Game g,
Player p)
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| Uses of GameState in talx.model |
| Methods in talx.model that return GameState | |
GameState |
GameState.put(java.lang.String key,
java.io.Serializable value)
This method adds a new key/value pair to this GameState object. |
static GameState |
GameManager.extractState(javax.mail.internet.MimeMessage msg)
Extracts a game state from a message, if one exists. |
| Methods in talx.model with parameters of type GameState | |
static java.lang.String[] |
GameManager.getPlayerData(GameState gs)
Extracts the player email and game from game state ID. |
static javax.mail.internet.MimeMessage |
GameManager.packState(GameState gs,
java.lang.String localuser)
Packages a game state into a MimeMessage. |
void |
GameManager.fireGameChangeEvent(GameState state)
Fires a GameChangeProposedEvent to the game corresponding to the given state. |
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talx x1.0.5 | ||||||||||
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© 2001-2005 University of Oregon.
Eugene OR 97403, U.S.A. All Rights Reserved.